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Pacific_Rim_Uprising_UI

PACIFIC RIM UPRISING UI


I had the opportunity to be part of Territory's team responsible for the concepting, design, animation, texturing, lighting, and shot delivery of the complex holographic 'connpod' consoles featured in the film.

Collaborating with the talented team at Territory, we pushed the boundaries of creativity and technology to deliver stunning UI designs that seamlessly complemented the film's narrative. It was an exceptional opportunity to contribute to the film's visual language, creating interfaces that heightened the storytelling and immersed the audience.

Through meticulous attention to detail and a deep understanding of visual storytelling, I contributed to seamlessly integrating the UI elements, elevating the overall cinematic experience. The interfaces I designed and animated added depth and realism to the futuristic world depicted on screen.

Final Shots

For the entire project visit territorystudio.com

Credits
Director Steven S. DeKnight

Territory Studio
Visual Effects Graphics Producer Genevieve McMahon

Visual Effects Supervisor Peter Eszenyi
Compositing Supervisor Jason Halverson
Creative Director Andrew Popplestone
Visual Effects Cordinator Ashton Hertz
Visual Effects Production Supervisor Alex Reinach

Digital Artists  Thomas Barry Andrea Braga James Brocklebank Roger Chiaw Johan Dekker Jay Dingle Matthew Esterhuizen Marco Gifuni Mantas Grigaitis Daniel Harries Grant Henderson Daniel Højlund Nick Lyons Joe Maker Lorenzo Miglietta Ashley Pay Helder Real Ferdinando Spagnolo Gordon Spurs
Compositors Roman Bugrov Christopher Maw Ricardo Musch Caroline Pires Tim Preston Riess Shafique David Singer Nick Tregenza
Visual Effects Editor Katie Goodwin
Technical Support Naomi Roulstone
Head of Production Sam Hart
Executive Creative Director David Sheldon-Hicks