CALL OF DUTY: BLACK OPS COLD WAR
In 2020 I was part of the SPOV team that collaborated with Raven Software, Treyarch, and Activision to create all the captivating in-game cinematics for the Campaign of Call of Duty: Cold War. Transporting players to a volatile geopolitical landscape on the edge of destruction, the game delivered an immersive experience like no other.
As a designer on the project, I had the opportunity to undertake a variety of tasks, ranging from editing to compositing to 3D lighting and layout. Each role allowed me to contribute to the seamless integration of visual elements, ensuring that the cinematics were visually striking and immersive.
Working in collaboration with a talented team, we brought the narrative of Call of Duty: Cold War to life through stunning visuals and dynamic storytelling. From intense action sequences to poignant character moments, our goal was to captivate players and enhance their overall gaming experience.
For the entire project visit spov.tv
Credits
Studio Head: Allen Leitch
Creative Directors: Mantas Grigaitis and Agnes Kasilovska
Head of Production: Jasmine Christmas
Director of Operations: Jacqueline Clarke
Lead 3D Supervisor: Florian Thamer
Art Direction: Mantas Grigaitis and Dave Penn
3D Team: Julio Dean, Roger Chiaw, James Brocklebank, Ferdinando Spagnolo, Lisander Qorri, Batu Cologlu, Jon Yeo, Matt Polechoński, Helder Ferreira, Ryan Close
2D Team: Simon Staines, Samantha Thompson, Sean McNulty, Thomas Pircher, Chris Sayer, Jason Pickthall
Compositing: Luíz Afonso Mota, Danit Klibansky, David Mir
Archivist: Jen Owen
Production Team: Didem Bayrak, Tim Rabjohns, Valentina König
Research Team: Martynas Stoskus, Vincent Kane, Steve Bergson, Gerry Healy, Alexey Kormilitsyn
Development Team: Gordon Spurs, Keko Ahmed, Julian Harding, Kieran Gee Finch, Craig Herd